top of page

Create Your First Project

Start adding your projects to your portfolio. Click on "Manage Projects" to get started

Unity Terrain Brushes

While at Unity I built a suite of terrain brushes that were released in the "Terrain Tools" package. The 3 physical erosion brushes (hydraulic, thermal, wind) were particularly interesting. I built these as compute shaders which ran custom physics solvers, allowing users to quickly and precisely add erosion details to their landscape.

© 2023 by Chad Foxglove. Powered and secured by Wix

bottom of page